A downloadable game for Windows and Linux

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This demo includes the Open World City part of the The Matrix Awakens the rest has to be removed due to licensing

This boundary-pushing technical demo is an original concept set within the world of Warner Bros' The Matrix. Written and cinematically directed by Lana Wachowski, it features Keanu Reeves and Carrie-Anne Moss reprising their roles as Neo and Trinity and—in a reality-flipping twist—also playing themselves.

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Click download now to get access to the following files:

The Matrix Awakens - Linux 64-bit - Vulkan 16 GB
Version 1
The Matrix Awakens - Windows 64-bit - DirectX 12 17 GB
Version 1
The Matrix Awakens - Windows 64-bit - Vulkan 17 GB
Version 1

Development log

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(1 edit)

On an graphics card with 8GB the Windows version through Proton-GE boots. (Seems to be paging VRAM into RAM)
Meanwhile the native Linux version only boots with destructive .ini tweaks.

What ini tweaks do you need to make? Also, I am currently working on updates for this. I was planning on rolling out a graphics menu and shader compilation system immediately after i fist version. Then that sent me down an insane rabbit hole, mostly on the PSO system, and I got distracted by another project named C-Beams.

Anyway, I am just wrapping up work on a system named NextGen Settings (NGS), which I will bundle in the next build. So yeah, what ini tweaks did you make? I’ll have an update soon—sih maybe™.

From what I remember, heavy ones to disable lumen to prevent what seems like a VRAM leak on the Linux version with my 8GB card. Non of this was needed running the Windows version through Proton.

Ok good to know